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TinySphEAR.scad 17 KB

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  1. //
  2. // TinySphEAR, Tiny Spherical Ear, First Order (B-format) Ambisonics Microphone
  3. //
  4. // Copyright 2015, Fernando Lopez-Lezcano, All Rights Reserved
  5. // nando@ccrma.stanford.edu
  6. //
  7. //
  8. // This program is free software: you can redistribute it and/or modify
  9. // it under the terms of the GNU General Public License as published by
  10. // the Free Software Foundation, either version 3 of the License, or
  11. // (at your option) any later version.
  12. //
  13. // This program is distributed in the hope that it will be useful,
  14. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. // GNU General Public License for more details.
  17. //
  18. // You should have received a copy of the GNU General Public License
  19. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  20. //
  21. //
  22. // 3d Models released under the Creative Commons license as follows:
  23. // Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)
  24. // http://creativecommons.org/licenses/by-nc-sa/4.0/
  25. // https://en.wikipedia.org/wiki/Tetrahedron
  26. // angle of capsule to vertical axis = atan(sqrt(2)) = 54.7356103172
  27. ////
  28. //// model parameters
  29. // dimensions of the EM182 electret microphone
  30. capsule_radius = 5;
  31. capsule_height = 4.5;
  32. // distance between face of capsule and center of array
  33. mic_radius = 10;
  34. // dimensions of capsule holder connection legs
  35. // 4mm is too thin for the width, 5mm works better
  36. leg_width = 5;
  37. leg_thick = 2.5;
  38. // width of the ridge that connects to the mount
  39. ridge_width = 2.0;
  40. ridge_slot_width = 2;
  41. ridge_length = 2.5;
  42. // wall thickness of capsule holder
  43. wall = 1;
  44. // dimensions of microphone holder
  45. mount_radius = 3.5;
  46. // height of mount
  47. mount_height = 8;
  48. //// end of model parameters
  49. ////
  50. //// rendering control
  51. // what to render:
  52. // 0 -> ready to print
  53. // set = 0 -> one capsule, set = 1 -> four capsules
  54. // 1 -> the whole microhone with four capsules
  55. rendermic = 1;
  56. renderset = 0;
  57. // what type of connection to use between capsule holders:
  58. // 0 -> original cylinder beams
  59. // 1 -> interlocking beams (out)
  60. // 2 -> interlocking beams (in)
  61. connect = 1;
  62. // what type of mount ridges to use
  63. // 0 -> nothing
  64. // 1 -> 1 ridge
  65. // 2 -> 2 ridges
  66. ridges = 1;
  67. //// end of rendering control
  68. ////
  69. // elevation angle for the capsule holders (fixed for this microphone)
  70. elev_angle = atan(sqrt(1/2));
  71. // angles of the connection legs and adjacent capsule holders
  72. leg_angles_top =
  73. [
  74. [-120, elev_angle],
  75. [0, elev_angle],
  76. [120, elev_angle]
  77. ];
  78. leg_angles_bot =
  79. [
  80. [-120, elev_angle],
  81. [120, elev_angle]
  82. ];
  83. // adjustment for the inner radius of the capsule holder
  84. // measured inside diameter of a trial print was around 7.5 to 8.2
  85. // instead of 10, capsule diameter was 9.99)
  86. fudge = 0.15;
  87. // adjustment for fit of slots in connection legs and mount
  88. fit = 0.2;
  89. // number of facets for rendering cylinders
  90. facets = 64;
  91. // microphone holder geometry
  92. capsule_sep_min = (mic_radius - capsule_height) * cos(elev_angle) - (capsule_radius + wall) * sin(elev_angle);
  93. capsule_sep_max = mic_radius * cos(elev_angle) - (capsule_radius + wall) * sin(elev_angle);
  94. capsule_bottom = mic_radius * sin(elev_angle) + (capsule_radius + wall) * cos(elev_angle);
  95. mount_slot_depth = ridge_length * sin(elev_angle);
  96. ////////
  97. // microphone capsule holder
  98. // azimuth: horizontal orientation of the capsule
  99. // elevation: vertical orientation of the capsure
  100. // mounts: vectors containing the angle of the mount and the angle to the adjacent capsule
  101. // twist: rotate the whole capsule to match mounting legs
  102. // ridge: 1 -> print ridge for mount
  103. module capsule (azimuth, elevation, mounts, twist, ridge) {
  104. rotate([0, 0, azimuth]) {
  105. rotate([0, (90 - elevation), 0]) {
  106. translate([0, 0, rendermic == 0 ? 0 : mic_radius - capsule_height]) {
  107. difference () {
  108. union () {
  109. // main capsule holder
  110. cylinder(r = capsule_radius + wall, h = capsule_height, $fn = facets);
  111. // the mounting legs
  112. for (angles = mounts) {
  113. rotate([0, 0, angles[0] + twist]) {
  114. // connect with cylindrical beams, very pretty
  115. if (connect == 0) {
  116. leg_length = mic_radius * cos(angles[1]) - capsule_radius * sin(angles[1]);
  117. translate([capsule_radius - wall, 0, capsule_height - wall]) {
  118. rotate([0, 180 - angles[1], 0]) {
  119. cylinder(d = leg_width, h = leg_length - 0.3, center = false, $fn = facets);
  120. }
  121. }
  122. }
  123. // connect with horizontal legs
  124. if (connect == 1) {
  125. leg_length = (mic_radius - capsule_height + leg_thick) * tan(90 - angles[1]) - capsule_radius;
  126. slot_depth = leg_thick * cos(90 - 2 * angles[1]) + wall + fit;
  127. translate([capsule_radius + leg_length + fudge, - leg_width / 3, 0]) {
  128. rotate([0, -90, 0]) {
  129. difference() {
  130. // thickness, width
  131. cube([leg_thick, leg_width, leg_length]);
  132. // cut slot in connector
  133. translate([0, leg_width / 3 - (fit / 2), 0]) {
  134. cube([leg_thick, leg_width / 3 + fit, slot_depth]);
  135. }
  136. }
  137. }
  138. }
  139. }
  140. // connect with vertical legs
  141. if (connect == 2) {
  142. // fix this 0.2 == (2 * fudge?)
  143. leg_length = (mic_radius * tan(90 - angles[1]) - capsule_radius) * tan(angles[1]) - 0.2;
  144. slot_depth = leg_thick * cos (90 - (2 * angles[1]));
  145. translate([capsule_radius - leg_thick / 2 + fudge, - leg_width / 3,
  146. - leg_length + capsule_height]) {
  147. difference() {
  148. // thickness, width
  149. difference() {
  150. cube([leg_thick + leg_thick / 2, leg_width, leg_length]);
  151. translate([0, 0, -capsule_height + fudge]) {
  152. cube([leg_thick / 2, leg_width, leg_length]);
  153. }
  154. }
  155. // cut slot in connector
  156. translate([0, leg_width / 3 - (fit / 2), 0]) {
  157. cube([leg_thick + leg_thick / 2, leg_width / 3 + fit, slot_depth]);
  158. }
  159. }
  160. }
  161. }
  162. }
  163. }
  164. // add ridges for microphone mount
  165. if (ridge == 2) {
  166. rotate([0, 0, twist]) {
  167. translate([capsule_radius - ridge_length / 2 + fudge, ridge_slot_width / 2, 0]) {
  168. cube([ridge_length * 3 / 2, ridge_width, capsule_height], center = false);
  169. }
  170. translate([capsule_radius - ridge_length / 2 + fudge, -ridge_width - ridge_slot_width / 2, 0]) {
  171. cube([ridge_length * 3 / 2, ridge_width, capsule_height], center = false);
  172. }
  173. }
  174. }
  175. if (ridge == 1) {
  176. rotate([0, 0, twist]) {
  177. translate([capsule_radius - ridge_length / 2 + fudge, -ridge_width / 2, 0]) {
  178. cube([ridge_length * 3 / 2, ridge_width, capsule_height], center = false);
  179. }
  180. }
  181. }
  182. }
  183. // make the hole for the capsule
  184. translate ([0, 0, 0]) {
  185. cylinder(r = capsule_radius + fudge, h = capsule_height, $fn = facets);
  186. }
  187. // remove any extra connecting beam material from the face of the holder
  188. if (connect == 0) {
  189. translate ([0, 0, capsule_height]) {
  190. cylinder(r = capsule_radius + wall * 2, h = 2, $fn = facets);
  191. }
  192. }
  193. }
  194. }
  195. }
  196. }
  197. }
  198. // microphone mount
  199. //
  200. // angles: angles for mount slots
  201. // wall: thickness of cylinder wall
  202. // separation: height of mount with respect of the microphone assembly
  203. module mount (angles, wall, separation) {
  204. translate([0, 0, -(separation + 0.0)]) {
  205. difference() {
  206. union() {
  207. // main mount cylinder
  208. translate([0, 0, -mount_height]) {
  209. difference() {
  210. cylinder(r = mount_radius + wall, h = mount_height, $fn = facets);
  211. // make the hole for the mount (* 1.5 to cut the ridge as well)
  212. cylinder(r = mount_radius, h = mount_height * 1.5, $fn = facets);
  213. }
  214. }
  215. }
  216. // indentations that match the lower capsule holders
  217. for (rot = angles) {
  218. rotate([0, 0, rot + 45]) {
  219. translate([-mount_radius * 1.6, mount_radius * 1.6, mount_height / 3]) {
  220. rotate([0, 90 - elev_angle, -45]) {
  221. cylinder(r = capsule_radius + wall, h = capsule_height * 2, $fn = facets);
  222. }
  223. }
  224. }
  225. }
  226. // slots for the mounting ridges
  227. for (rot = angles) {
  228. rotate([0, -elev_angle, rot]) {
  229. translate([-capsule_sep_max * 2, -ridge_width / 2, mount_slot_depth - 2 * wall]) {
  230. cube([capsule_sep_max * 2, ridge_width + fit, mount_height]);
  231. }
  232. }
  233. }
  234. }
  235. }
  236. }
  237. box_height = 4.0;
  238. module mount_cube_2 (angles, wall, separation) {
  239. translate([0, 0, -separation]) {
  240. rotate([0, 0, 45]) {
  241. difference() {
  242. int_width = leg_width * 4 / 3;
  243. translate([-(int_width) / 2, -(capsule_sep_max - 2.1), - box_height]) {
  244. difference() {
  245. translate([-wall, -wall, 0]) {
  246. cube([int_width + 2 * wall, (capsule_sep_max - 2.1) * 2 + 2 * wall, box_height]);
  247. }
  248. cube([int_width, (capsule_sep_max - 2.1) * 2, box_height]);
  249. }
  250. }
  251. }
  252. }
  253. }
  254. }
  255. mount_top_depth = 2.0;
  256. mount_stalk_radius = 1.5;
  257. mount_stalk_length = 8;
  258. module mount_cube (angles, wall, separation) {
  259. translate([0, 0, -separation]) {
  260. rotate([0, 0, 45]) {
  261. difference() {
  262. translate([-(ridge_slot_width + 2 * ridge_width) / 2, -capsule_sep_max, - mount_top_depth]) {
  263. cube([ridge_slot_width + 2 * ridge_width, capsule_sep_max * 2, mount_top_depth]);
  264. }
  265. // cut a slot for the ridges in the mount
  266. for (rot = angles) {
  267. rotate([0, -elev_angle, -45 + rot]) {
  268. translate([-capsule_sep_max * 2, 0.5 * ridge_slot_width - fit / 2, mount_slot_depth - 0.6 * wall]) {
  269. cube([capsule_sep_max * 2, ridge_slot_width + fit, mount_height]);
  270. }
  271. translate([-capsule_sep_max * 2, - 1.5 * ridge_slot_width - fit / 2, mount_slot_depth - 0.6 * wall]) {
  272. cube([capsule_sep_max * 2, ridge_slot_width + fit, mount_height]);
  273. }
  274. // top of the ridge
  275. translate([-capsule_sep_max * 2, -ridge_slot_width, mount_slot_depth + wall]) {
  276. cube([capsule_sep_max * 2, 2 * ridge_slot_width + fit, mount_height]);
  277. }
  278. }
  279. }
  280. // cut a hole for the mounting stalk
  281. translate([0, 0, -mount_top_depth]) {
  282. cylinder(r = mount_stalk_radius, h = mount_top_depth, $fn = facets);
  283. }
  284. }
  285. }
  286. }
  287. }
  288. module mount_cylinder (angles, wall, separation) {
  289. translate([0, 0, -(separation + 0.0)]) {
  290. difference() {
  291. union() {
  292. // main mount cylinder
  293. translate([0, 0, -mount_height]) {
  294. difference() {
  295. cylinder(r = mount_radius + wall, h = mount_height, $fn = facets);
  296. // make the hole for the mount (* 1.5 to cut the ridge as well)
  297. cylinder(r = mount_radius, h = mount_height * 1.5, $fn = facets);
  298. }
  299. }
  300. // make rests for microphone ridges thicker
  301. rotate([0, 0, 45]) {
  302. for (move = [- (ridge_slot_width / 2 + ridge_width), (ridge_slot_width / 2 + ridge_width) - 2 * wall]) {
  303. translate([move, -mount_radius, -mount_height]) {
  304. cube([2 * wall, mount_radius * 2, mount_height]);
  305. }
  306. }
  307. }
  308. }
  309. // shave exterior of the cylinder, erases extensions that protrude
  310. translate([0, 0, -mount_height]) {
  311. difference() {
  312. cylinder(r = mount_radius + 2 * wall, h = mount_height, $fn = facets);
  313. cylinder(r = mount_radius + wall, h = mount_height, $fn = facets);
  314. }
  315. }
  316. // cut a slot for the ridges in the wall of the cylinder
  317. for (rot = angles) {
  318. rotate([0, -elev_angle, rot]) {
  319. translate([-capsule_sep_max * 2, 0.5 * ridge_slot_width - fit / 2, mount_slot_depth - wall]) {
  320. cube([capsule_sep_max * 2, ridge_slot_width + fit, mount_height]);
  321. }
  322. translate([-capsule_sep_max * 2, - 1.5 * ridge_slot_width - fit / 2, mount_slot_depth - wall]) {
  323. cube([capsule_sep_max * 2, ridge_slot_width + fit, mount_height]);
  324. }
  325. // top of the ridge
  326. // translate([-capsule_sep_max * 2, -ridge_slot_width, mount_slot_depth]) {
  327. // cube([capsule_sep_max * 2, 2 * ridge_slot_width + fit, mount_height]);
  328. // }
  329. }
  330. }
  331. // lower the top of theo mount ridges (we have to do the geometry of all this...)
  332. rotate([0, 0, -45]) {
  333. translate([- capsule_sep_max, -ridge_slot_width / 2, -0.4]) {
  334. cube([capsule_sep_max * 2, ridge_slot_width, 2]);
  335. }
  336. }
  337. }
  338. }
  339. }
  340. // render a complete microphone
  341. if (rendermic == 1) {
  342. capsule(45, elev_angle, leg_angles_top, 60, 0);
  343. capsule(-135, elev_angle, leg_angles_top, 60, 0);
  344. capsule(-45, -elev_angle, leg_angles_bot, 0, 1);
  345. capsule(135, -elev_angle, leg_angles_bot, 0, 1);
  346. // the mount
  347. mount([-45, 135], 1, capsule_bottom);
  348. }
  349. // print all the parts separately
  350. if (rendermic == 0) {
  351. if (connect == 1) {
  352. part_rot = 90;
  353. part_height = 0;
  354. part_sep = capsule_radius * 2.5;
  355. // #3
  356. *translate([part_sep, -part_sep, part_height]) { capsule(0, part_rot, leg_angles_top, 60, 0); }
  357. if (renderset != 0) {
  358. // #4
  359. *translate([part_sep, part_sep, part_height]) { capsule(0, part_rot, leg_angles_top, 60, 0); }
  360. // #2
  361. translate([-part_sep, part_sep, part_height]) { capsule(0, part_rot, leg_angles_bot, -90, 1); }
  362. // #1
  363. translate([-part_sep, -part_sep, part_height]) { capsule(0, part_rot, leg_angles_bot, 90, 1); }
  364. // mount
  365. translate([0, 0, mount_height]) { mount([-45, 135], 1, 0); }
  366. // add connecting ridges to make it all one part
  367. difference() {
  368. for (rot_a = [-45, 45]) {
  369. rotate([0, 0, rot_a]) {
  370. translate([-wall / 2, -part_sep, 0]) {
  371. cube([wall, part_sep * 2, wall / 2]);
  372. }
  373. }
  374. }
  375. // remove them in the inside of the mount
  376. cylinder(r = mount_radius + wall / 2, h = wall / 2);
  377. }
  378. }
  379. } else {
  380. // connect == 2
  381. part_rot = -90;
  382. part_height = capsule_height;
  383. part_sep = capsule_radius * 2;
  384. // #3
  385. translate([part_sep, -part_sep, part_height]) { capsule(0, part_rot, leg_angles_top, 0, 0); }
  386. if (renderset != 0) {
  387. // #4
  388. translate([part_sep, part_sep, part_height]) { capsule(0, part_rot, leg_angles_top, 0, 0); }
  389. // #2
  390. translate([-part_sep, part_sep, part_height]) { capsule(0, part_rot, leg_angles_bot, -90, 1); }
  391. // #1
  392. translate([-part_sep, -part_sep, part_height]) { capsule(0, part_rot, leg_angles_bot, 90, 1); }
  393. // mount
  394. translate([0, 0, mount_height]) { mount([-45, 135], 1, 0); }
  395. // add connecting ridges to make it all one part
  396. difference() {
  397. for (rot_a = [-45, 45]) {
  398. rotate([0, 0, rot_a]) {
  399. translate([-wall / 2, -part_sep * 0.85, 0]) {
  400. cube([wall, part_sep * 1.75, wall / 2]);
  401. }
  402. }
  403. }
  404. // remove them in the inside of the mount
  405. cylinder(r = mount_radius + wall / 2, h = wall / 2);
  406. }
  407. }
  408. }
  409. }