SpHEAR_common.scad 23 KB

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  1. //
  2. // Spherical Harmonics Ear Project (*SpHEAR)
  3. //
  4. // Common Modules and Variables
  5. //
  6. // Copyright 2015-2017, Fernando Lopez-Lezcano, All Rights Reserved
  7. // nando@ccrma.stanford.edu
  8. //
  9. // This program is free software: you can redistribute it and/or modify
  10. // it under the terms of the GNU General Public License as published by
  11. // the Free Software Foundation, either version 3 of the License, or
  12. // (at your option) any later version.
  13. //
  14. // This program is distributed in the hope that it will be useful,
  15. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  17. // GNU General Public License for more details.
  18. //
  19. // You should have received a copy of the GNU General Public License
  20. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  21. //
  22. // 3d Models released under the Creative Commons license as follows:
  23. // Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)
  24. // http://creativecommons.org/licenses/by-nc-sa/4.0/
  25. ////
  26. //// default model parameters
  27. ////
  28. // microphone capsule array
  29. //
  30. // dimensions of the electret microphone capsule
  31. capsule_radius = 5;
  32. capsule_height = 4.5;
  33. // wall thickness of the capsule holder
  34. wall = 1;
  35. // distance between the face of a capsule and the center of array
  36. mic_radius = 9.6;
  37. // dimensions of the capsule holder connection legs
  38. // a width of 4mm is too thin, 5mm prints better
  39. leg_width = 5;
  40. leg_thick = 1.75;
  41. // width of the ridge that connects to the mount
  42. ridge_width = 2.0;
  43. ridge_slot_width = 2.0;
  44. // depth of the connector mount ridge
  45. ridge_depth = 3.0;
  46. // add to the thickness of ridges
  47. ridge_wfit = 0.1;
  48. ridge_hfit = 3;
  49. // microphone mount
  50. //
  51. mount_radius = 3.5;
  52. mount_wall = 0.75;
  53. // height and eccentricity of top connector
  54. mount_top_height = 10.0;
  55. mount_top_eccentricity = 1.3;
  56. // height of mount
  57. mount_height = 40;
  58. // microphone stand mount
  59. //
  60. // diameter of existing shielded wires (x 4)
  61. mic_wire_diam = 1.5;
  62. mic_wire_fit = 0.8;
  63. mic_wire_hole_radius = 3.0;
  64. mic_wire_hole_offset = 5;
  65. // standard microphone stand
  66. // measured diameter = 13.5, inside diameter of sleeve = 13.79 (
  67. mic_mount_radius = 13.50 / 2;
  68. // add this to inside diameter
  69. mic_mount_fit = 0.2;
  70. mic_mount_slot_height = 11.5;
  71. mic_mount_slot_width = 4.25;
  72. mic_mount_slot_radius = 6.25 / 2;
  73. mic_mount_wall = 1.5;
  74. mic_mount_height = 35.0 + mic_wire_hole_offset + mic_wire_hole_radius + 2 * mic_mount_wall;
  75. //// end of model parameters
  76. ////
  77. //// rendering control
  78. // what type of connection to use between capsule holders:
  79. // 0 -> original cylindrical angled legs
  80. // 1 -> interlocking horizontal legs with triangular top (only works with small radius)
  81. // 2 -> interlocking horizontal legs
  82. // 3 -> interlocking vertical legs
  83. connect = 1;
  84. // how many mount ridges to create
  85. // 0 -> no ridges
  86. // 1 -> 1 ridge
  87. // 2 -> 2 ridges
  88. ridges = 1;
  89. //// end of rendering control
  90. ////
  91. // adjustment for the inner radius of the capsule holder
  92. // measured inside diameter of a trial print was around 7.5 to 8.2
  93. // instead of 10, capsule diameter was 9.99)
  94. fudge = 0.12;
  95. // adjustment for fit of slots in connection legs and mount
  96. // 0.1: initial setting
  97. // 0.1 ->0.15: Ultimaker 2 + Extended plus APL (2016.06.17)
  98. // 0.15->0.10 (2017.01.21)
  99. fit = 0.10;
  100. // number of facets for rendering cylinders
  101. facets = 64;
  102. // render capsule holders with better resolution
  103. cfacets = 128;
  104. // "a wafer-thin mint..."
  105. // something to use when we need tiny 3d slivers
  106. thin_mint = 0.001;
  107. ////////
  108. // microphone capsule holder
  109. // mounts: vectors containing the angle of the mount and the angle to the adjacent capsule
  110. // twist: rotate the whole capsule to match mounting legs
  111. // ridge: add 0, 1 or 2 ridges for attaching the structure to the mount
  112. // ridge_wfit: tune the fit, used for carving slots in mount
  113. // ridge_hfit: adjust height of ridges when carving out the capsule rests
  114. // solid: make the capsule holder solid, used in the mount code to carve the capsule rests
  115. module capsule (mounts, twist, ridge, ridge_wfit = 0.0, ridge_hfit = 0.0, solid = 0) {
  116. difference () {
  117. union () {
  118. // main capsule holder
  119. cylinder(r = capsule_radius + wall, h = capsule_height, $fn = cfacets);
  120. // the mounting legs
  121. for (angles = mounts) {
  122. rotate([0, 0, angles[0] + twist]) {
  123. // disable rendering of the connection legs if the array radius is too
  124. // small and components of adyacent capsule holders touch each other
  125. //
  126. leg_height = leg_thick;
  127. // make sure capsule holders do not touch
  128. render_legs = ((mic_radius - capsule_height) / tan(angles[1])) - capsule_radius - wall -
  129. // and make sure connection leg does not touch adyacent capsule holder
  130. (angles[1] > 45 ? leg_height * tan(2 * angles[1] - 90) + 2 * fit : 0.0);
  131. //
  132. // connect with cylindrical beams, very pretty, not printable
  133. if (connect == 0 && render_legs >= 0) {
  134. leg_length = mic_radius * cos(angles[1]) - capsule_radius * sin(angles[1]);
  135. translate([capsule_radius - wall, 0, capsule_height - wall]) {
  136. rotate([0, 180 - angles[1], 0]) {
  137. cylinder(d = leg_width, h = leg_length - 0.3, center = false, $fn = facets);
  138. }
  139. }
  140. }
  141. // connect with horizontal legs with triangular top (the best by far)
  142. if (connect == 1 && render_legs >= 0) {
  143. leg_length = capsule_radius + wall + capsule_height * tan(angles[1]) - fit;
  144. leg_w = (solid != 0)? leg_width + fit : leg_width;
  145. slot_radius = (mic_radius - capsule_height) / tan(angles[1]);
  146. translate([0, 2 * (- leg_w / 3), 0]) {
  147. difference() {
  148. cube([leg_length, leg_w + leg_w / 3, capsule_height]);
  149. // cut slots that lock with adyacent leg
  150. if (solid == 0) {
  151. for (offset = [1, 3]) {
  152. translate([slot_radius - 1 * fit, leg_w / offset - fit / 2, 0]) {
  153. rotate([0, 90 - angles[1] * 2, 0]) translate([0, 0, - capsule_height])
  154. cube([leg_length, leg_w / 3 + fit, capsule_height * 2]);
  155. }
  156. }
  157. }
  158. // shave triangular slice of fingers, starts at edge of capsule holder
  159. translate([capsule_radius + wall, 0, leg_height]) {
  160. rotate([0, 90 - angles[1], 0]) {
  161. cube([leg_length, leg_w + leg_w / 3, capsule_height]);
  162. }
  163. }
  164. // and remove the rest when the leg height is less than the capsule height
  165. translate([0, - 2 * (- leg_w / 3), leg_height]) {
  166. difference() {
  167. cylinder(r = capsule_radius + leg_length, h = capsule_height, $fn = facets);
  168. cylinder(r = capsule_radius + wall, h = capsule_height, $fn = facets);
  169. }
  170. }
  171. }
  172. }
  173. }
  174. // connect with horizontal legs
  175. if (connect == 2 && render_legs >= 0) {
  176. leg_length = (mic_radius - capsule_height + leg_thick) * tan(90 - angles[1]);
  177. slot_depth = leg_thick / cos(90 - 2 * angles[1]);
  178. slot_xtra_depth = (angles[1] < 45) ? (leg_thick * tan(90 - 2 * angles[1])) : 0.0;
  179. translate([0, - leg_width / 3, 0]) {
  180. difference() {
  181. cube([leg_length, leg_width, leg_thick]);
  182. // cut slot in connector
  183. translate([leg_length - slot_depth - slot_xtra_depth - fit, leg_width / 3 - (fit / 2), 0]) {
  184. cube([slot_depth + slot_xtra_depth + fit, leg_width / 3 + fit, leg_thick]);
  185. }
  186. }
  187. }
  188. }
  189. // connect with vertical legs
  190. if (connect == 3 && render_legs >= 0) {
  191. // fix this 0.2 == (2 * fudge?)
  192. leg_length = (mic_radius * tan(90 - angles[1]) - capsule_radius) * tan(angles[1]) - 0.2;
  193. slot_depth = leg_thick * cos (90 - (2 * angles[1]));
  194. translate([capsule_radius - leg_thick / 2 + fudge, - leg_width / 3,
  195. - leg_length + capsule_height]) {
  196. difference() {
  197. // the connection
  198. difference() {
  199. cube([leg_thick + leg_thick / 2, leg_width, leg_length]);
  200. translate([-leg_thick + wall - fudge, 0, - capsule_height + fudge]) {
  201. cube([leg_thick, leg_width, leg_length]);
  202. }
  203. }
  204. // cut slot in connector
  205. translate([0, leg_width / 3 - (fit / 2), 0]) {
  206. cube([leg_thick + leg_thick / 2, leg_width / 3 + fit, slot_depth]);
  207. }
  208. }
  209. }
  210. }
  211. }
  212. }
  213. // add ridges for microphone mount
  214. ridge_length = (mic_radius - capsule_height) / tan(elev_angle) - (capsule_radius + wall);
  215. if (ridge == 2) {
  216. rotate([0, 0, twist]) {
  217. translate([capsule_radius + wall - ridge_length / 2, (ridge_width + ridge_wfit) / 2, 0]) {
  218. cube([ridge_length * 3 / 2, ridge_width + ridge_wfit, capsule_height + ridge_hfit], center = false);
  219. }
  220. translate([capsule_radius + wall - ridge_length / 2, - (ridge_width + ridge_wfit) * 3 / 2, 0]) {
  221. cube([ridge_length * 3 / 2, ridge_width + ridge_wfit, capsule_height + ridge_hfit], center = false);
  222. }
  223. }
  224. }
  225. if (ridge == 1) {
  226. rotate([0, 0, twist]) {
  227. difference() {
  228. translate([capsule_radius + wall / 2, - (ridge_width + ridge_wfit) / 2, 0]) {
  229. cube([ridge_depth + wall / 2, ridge_width + ridge_wfit, capsule_height + ridge_hfit], center = false);
  230. }
  231. translate([capsule_radius + wall + ridge_length, - (ridge_width + ridge_wfit) / 2, 0]) {
  232. rotate([0, elev_angle, 0]) {
  233. cube([ridge_depth, ridge_width + ridge_wfit, capsule_height * 2], center = false);
  234. }
  235. }
  236. }
  237. }
  238. }
  239. }
  240. // make the hole for the capsule (also cuts leg overhang for vertical connectors)
  241. if (solid != 1) {
  242. translate ([0, 0, -capsule_height]) {
  243. cylinder(r = capsule_radius + fudge, h = capsule_height * 2, $fn = cfacets);
  244. }
  245. }
  246. // remove any extra connecting beam material from the face of the holder
  247. if (connect == 0) {
  248. translate ([0, 0, capsule_height]) {
  249. cylinder(r = capsule_radius + wall * 2, h = 2, $fn = cfacets);
  250. }
  251. }
  252. }
  253. }
  254. //// shared modules for zapnspark printed circuit board
  255. // one printed circuit board
  256. module pcb(length, width, thick) {
  257. translate([-width/2, 0, 0]) {
  258. cube([width, thick, length]);
  259. }
  260. }
  261. // one printed circuit board with space in the front and back for components
  262. module pcb_clear(length, width, thick, slot_depth, front, back) {
  263. translate([0, - (thick + front)]) {
  264. pcb(length, width, thick);
  265. // clear space in the front
  266. translate([- (width/2 - slot_depth), thick, 0]) {
  267. cube([width - 2 * slot_depth, front, length]);
  268. }
  269. // clear space in the back
  270. translate([- (width/2 - slot_depth), - back, 0]) {
  271. cube([width - 2 * slot_depth, back, length]);
  272. }
  273. }
  274. }
  275. //// shared modules for mount
  276. // rectangular block with rounded corners
  277. module rounded_block(height, width, depth, radius) {
  278. dw = width - radius;
  279. dd = depth - radius;
  280. minkowski() {
  281. translate([-dw, -dd, 0]) {
  282. cube([dw * 2, dd * 2, height / 2]);
  283. }
  284. cylinder(r = radius, h = height / 2, $fn = facets);
  285. }
  286. }
  287. // rectangular inset block with rounded corners
  288. module rounded_block_relative(height, ref_width, ref_depth, ref_corner, radius_inc) {
  289. corner = ref_corner * ((ref_width + radius_inc) / ref_width);
  290. rounded_block(height, ref_width + radius_inc, ref_depth + radius_inc, corner);
  291. }
  292. // box with rounded corners
  293. module rounded_box(height, width, depth, radius, wall) {
  294. iradius = radius * ((width - wall) / width);
  295. difference() {
  296. rounded_block(height, width, depth, radius);
  297. rounded_block(height, width - wall, depth - wall, iradius);
  298. }
  299. }
  300. //// shared modules for shock mount
  301. // eyelet for connecting the external ring to the stand mount
  302. module shock_mount_ring(outside_radius, inside_radius, thickness) {
  303. difference() {
  304. union() {
  305. cylinder(r = outside_radius, h = thickness, $fn = facets);
  306. translate([0, -outside_radius, 0]) {
  307. cube([outside_radius, outside_radius, thickness]);
  308. }
  309. }
  310. cylinder(r = inside_radius, h = thickness, $fn = facets);
  311. }
  312. }
  313. // one eyelet for connection to shock mount or permanent mount
  314. module mount_stand_eyelet(outside_radius, inside_radius, thickness) {
  315. translate([0, thickness/2, 0]) rotate([90, 0, 0])
  316. difference() {
  317. cylinder(r = outside_radius, h = thickness, $fn = facets);
  318. cylinder(r = inside_radius, h = thickness, $fn = facets);
  319. }
  320. }
  321. // connector to shock mount or permanent mount (upper part)
  322. module mount_connector_top(height, o_radius, i_radius, offset) {
  323. // eyelets
  324. o_rad = 8;
  325. i_rad = 3;
  326. thk = 4;
  327. // screw head and nut dimensions
  328. head_thick = 3.0;
  329. head_diam = 9.2;
  330. nut_radius = 12/2;
  331. // offset
  332. h_offset = offset;
  333. difference() {
  334. hull() {
  335. for (m = [0, 1]) mirror([0, m, 0]) {
  336. translate([0, thk * 3/2, height + o_rad + h_offset]) {
  337. mount_stand_eyelet(o_rad, i_rad, thk);
  338. }
  339. }
  340. translate([0, 0, height]) {
  341. difference() {
  342. cylinder(r = o_radius, h = thin_mint, $fn = facets);
  343. }
  344. }
  345. }
  346. // make hole for screw
  347. translate([0, mic_mount_radius * 2, height + h_offset + o_rad]) {
  348. rotate([90, 0, 0]) cylinder(r = i_rad, h = mic_mount_radius * 4, $fn = facets);
  349. }
  350. // clear the space between eyelets
  351. translate([-o_rad * 2, -thk/2, height + h_offset/2]) {
  352. cube([o_rad * 4, thk, o_rad * 4]);
  353. }
  354. // hollow top
  355. translate([0, 0, height]) {
  356. scale([1.0, 1.0, 1.2]) sphere(r = i_radius, $fn = facets);
  357. }
  358. // recessed hexagonal screw head on one side
  359. translate([0, -3/2*thk, height + h_offset + o_rad]) {
  360. rotate([90, 30, 0]) cylinder(h = head_thick, r = head_diam / 2, $fn = 6);
  361. }
  362. // recessed nut head on the other side
  363. translate([0, 3/2*thk + thk, height + h_offset + o_rad]) {
  364. rotate([90, 30, 0]) cylinder(h = head_thick, r = nut_radius + 0.2, $fn = facets);
  365. }
  366. }
  367. }
  368. // mount to quik release stand
  369. module quik_release_stand_adapter(height, wall, stand_wall) {
  370. difference() {
  371. union() {
  372. // main mount cylinder
  373. difference() {
  374. cylinder(r = mic_mount_radius + mic_mount_fit + stand_wall,
  375. h = height, $fn = facets);
  376. // make the hole for the mount (* 1.5 to cut the ridge as well)
  377. cylinder(r = mic_mount_radius + mic_mount_fit, h = height, $fn = facets);
  378. }
  379. }
  380. // slot for fitting into microphone stand
  381. translate([mic_mount_radius - stand_wall / 2, - mic_mount_slot_width / 2, 0]) {
  382. cube([2 * stand_wall, mic_mount_slot_width, mic_mount_slot_height]);
  383. }
  384. // eyelet for microphone stand
  385. translate([mic_mount_radius - stand_wall / 2, 0, mic_mount_slot_height]) {
  386. rotate([0, 90, 0]) {
  387. cylinder(r = mic_mount_slot_radius, h = 2 * stand_wall, $fn = facets);
  388. }
  389. }
  390. }
  391. }
  392. // connector to quik release microphone stand
  393. module shock_mount_stand(height, wall, stand_wall) {
  394. // connection to microphone
  395. mount_connector_top(height, mic_mount_radius + mount_wall + wall + mic_mount_fit, mic_mount_radius + mic_mount_fit, 20.0);
  396. // connection to stand
  397. quik_release_stand_adapter(height, wall, stand_wall);
  398. }
  399. // thread for stand mount
  400. //
  401. // 5/8-27 for US mic stands
  402. // 3/8-16 for European
  403. module stand_mount_thread(length, band, wall, diameter = 5/8, threads_per_inch = 27, wall = 2.0, fit = 0.) {
  404. diam = diameter * 25.4;
  405. pitch = (1.0/threads_per_inch)*25.4;
  406. difference() {
  407. cylinder(r = (diam / 2) + wall, h = length + band, $fn = facets);
  408. translate([0, 0, length]) {
  409. cylinder(r = (diam / 2), h = band, $fn = facets);
  410. }
  411. metric_thread (diameter = diam + fit, pitch = pitch, length = length + thin_mint, internal = true);
  412. }
  413. }
  414. // connector to threaded microphone stand
  415. module shock_mount_threaded_stand(height, wall, stand_wall) {
  416. // connection to stand
  417. diam = 5/8 * 25.4;
  418. thread_length = 15.0;
  419. stand_mount_thread(thread_length, height - thread_length, wall);
  420. // connection to microphone
  421. mount_connector_top(height, diam/2 + wall, diam/2, 23.0);
  422. }
  423. //
  424. // new version of tetra shock mount
  425. //
  426. module tetra_shock_mount_band(band_height, radius, corner, gap) {
  427. difference() {
  428. rounded_block_relative(band_height, radius + gap, radius + gap, corner, 3 * wall);
  429. rounded_block(band_height, radius + gap, radius + gap, corner);
  430. }
  431. }
  432. // tetra shock mount internal ring
  433. module tetra_shock_mount_internal_ring(height, radius, band_height, corner, gap) {
  434. difference() {
  435. // four sided ring
  436. union() {
  437. tetra_shock_mount_band(band_height, radius, corner, gap);
  438. // ridge so that rubber bands stay in the shock mount
  439. tetra_shock_mount_band(wall, radius, corner, gap + wall);
  440. }
  441. // slots inside body so that the ring clears the lower screws
  442. for (r = [0, 90, 180, 270]) rotate([0, 0, r + 45]) {
  443. translate([radius + gap + 2.5, -2.0, 0]) cube([2.0, 4.0, band_height]);
  444. }
  445. // channels in body for upper rubber band
  446. for (r = [0, 90, 180, 270]) rotate([0, 0, r + 45]) {
  447. rotate([90, 0, 0]) translate([radius + 8.75, 2 * wall + 0.2, 0])
  448. cylinder(r = 1.0, h = height, center = true, $fn = facets);
  449. }
  450. }
  451. // 8 columns for mounting rubber bands
  452. for (r = [0, 90, 180, 270]) rotate([0, 0, r]) {
  453. for (m = [0, 1]) mirror([m, 0, 0]) {
  454. translate([radius + 4.0 + gap, radius*1/3, 0]) {
  455. rotate([0, 0, 0]) {
  456. difference() {
  457. // columns
  458. union() {
  459. translate([3, 0, 0]) rotate([0, 0, 45]) scale([1.2, 0.85, 1.0])
  460. cylinder(r = 3, h = height, $fn = facets);
  461. // connect column to body
  462. translate([-2, -2, 0])
  463. cube([4, 3, band_height]);
  464. // connect columns together so they cannot bend
  465. translate([2, -7, 0])
  466. cube([wall, 6, height]);
  467. }
  468. // lower slots for rubber bands
  469. rotate([0, 0, 45]) translate([2.5, radius/2, 0]) scale([1.0, 1.0, 3.0]) rotate([90, 0, 0]) {
  470. cylinder(r = 1.2, h = radius * 2, $fn = facets);
  471. }
  472. // upper slots for rubber bands
  473. rotate([0, 0, 45]) translate([2.5, radius/2, height]) scale([1.0, 1.0, 3.0]) rotate([90, 0, 0]) {
  474. cylinder(r = 1.2, h = radius * 2, $fn = facets);
  475. }
  476. }
  477. }
  478. }
  479. }
  480. }
  481. }
  482. // tetra shock mount external ring
  483. module tetra_shock_mount_external_ring(height, radius, corner, gap) {
  484. // main ring
  485. difference() {
  486. rounded_block_relative(height, radius, radius, corner, gap);
  487. rounded_block_relative(height, radius, radius, corner, gap - ring_wall);
  488. }
  489. for (rot = [0, 90, 180, 270]) {
  490. // anchors for rubber bands
  491. rotate([0, 0, rot + 45]) {
  492. translate([radius + gap + 2.25 * ring_wall, -5, 0]) {
  493. minkowski() {
  494. cube([4 - 2, 10, ring_ext_height]);
  495. cylinder(r = 1.5, h = thin_mint, $fn = facets);
  496. }
  497. }
  498. translate([radius + gap + ring_wall - 2, -2, 0]) {
  499. cube([9, 4, ring_ext_height]);
  500. }
  501. }
  502. }
  503. // reinforcement
  504. intersection() {
  505. difference() {
  506. rounded_block_relative(height * 2, radius, radius, corner, gap);
  507. rounded_block_relative(height * 2, radius, radius, corner, gap - ring_wall);
  508. }
  509. //rotate([0, 0, 22.5]) rounded_octagon_wall(ring_ext_height * 2, 2 * radius - ring_wall, ring_wall);
  510. translate([radius + gap - ring_wall/2, 0, 0]) {
  511. rotate([0, 0, 45]) cylinder(r1 = 2 * radius, r2 = ring_wall/2 + 1, h = ring_ext_height * 2, $fn = 4);
  512. }
  513. }
  514. // connection to hub
  515. translate([radius + gap, -2, 0]) {
  516. cube([10, 4, ring_ext_height * 2]);
  517. }
  518. // rotating mount
  519. o_rad = 8;
  520. i_rad = 3;
  521. rotate([0, 90, -90]) {
  522. translate([-o_rad, radius + gap + o_rad + 8, -2]) {
  523. shock_mount_ring(o_rad, i_rad, ring_wall);
  524. }
  525. }
  526. }