Fernando Pablo Lopez-Lezcano
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961d7d3936
start moving windscreen components to a separate file
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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e5018bbe57
remove old rectangular body and flare octathingy code
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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941a88c195
change octathingy body code to be simpler and correct
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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56039df74e
twist the pcb's so that there is more space for the big electrolytic capacitor and all boards can be packed in a smaller space - but this one is too small, soldering both sides would be a pain
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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a25bc7225d
complete redesign of the body of the Octathingy, all eight phantom power interfaces are now arranged radially instead of in two groups of four, this makes the body symmetrical and less ugly but it is still very bulky as before - this will also make it easier to incorporate a windscreen mount
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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ad103a6c45
ignore stl, gcode and backup files in local copy
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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4f7f1dd167
a few changes and additions to the "building the microphone" document
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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7db95bf5b5
add new capsule array mount that works with a fully symmetrical array print, change location of center of microphone marker, add a lot of code (including discarded tests) for the windscreen support frame
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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fa83090c8e
render a tetrahedral capsule array with all capsules having three standard horizontal legs, they all interlock much better than before and the geometry of the array is almost perfect without having to visually look at it while glueing the capsules together
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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4c27b20bd7
add code to capsule module to be able to render the modified array mount with a fully symmetrical array (all capsules with three standard horizontal legs)
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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eaf9a7a19a
h2n windscreen: many changes to the windscreen design, add slanted bottom beams and reinforce them so they print fine (still to be tested)
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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0bfd5411ef
properly calculate thread depth and various radii, add external hexagon trim to windscreen mount
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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ccbb2e3b20
sphear windscreen improvements, switch to a thread based attachment of the windscreen to the microphone, many fixes, add render functions, modify em200 version to render the full microphone including the windscreen
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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ec80d68919
the windscreen support mesh with four double helixes is not really printable in one go, the quality of the beams degrade as the structure gets taller - so split it into two sections (maybe we will need three) and move to six double helixes so that the slope of the beams is less and the print quality is better
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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9abf232f1f
first try at windscreen support using helical structures, suggested by Huw McGregor (who is building his own arrays) at BEAST Feast 2017
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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8752948b6e
add eight screw holes to join the microphone body with the two flares, replaces the snap joints (which are still available through a configuration variable)
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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91695fe1fe
make the snap joints in the SpHEAR microphone body optional
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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aabd55e00c
adjust relative position of components when rendering the full shock mount assembly
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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514e1b61a7
add bash script to convert H2N XY/MS files to a four channel A format file
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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b4c2c3cbbb
add script to post-process tracks recorded with an H2N into foru A format files
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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60ee9ec887
fix bug in calculation of power in frequency bands
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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bee8221200
h2n: rename mini-xrl related parameters, some code and comments cleanup
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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362edf83c1
h2n: wind screen support with three rings, add code for splitting the microphone stalk and capsule array mount from the bridge so that the capsule array can be separated from the the recorder body without making the whole system too big - includes threads for 8 pin mini-XLR connectors that couple the bridge to the stalk and array
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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7b9179dc9d
removed findpeaks, it was in the repository to fix a bug in an earlier version of octave
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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0564decb67
h2n: tweak dimensions so that new design hugs the body of the h2n properly, separate stalk wall from the rest, add holes and anchors for screws that hold the columns and bridge together
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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6ea8331cb4
add TinySpHEAR branding to ring, add anchors and holes for screws
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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16df77f3d7
adjust height of h2n columns to have a better press fit after a test print, make the capsule array stalk thicker and do proper scaling and positioning of the dot that signals the back of the microphone array
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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5feffc4f08
fix thickness problem of h2n dial cover flare, add parameters to capsule array mount so that we can use a thicker microphone stalk in the h2n design - hopefully more robust
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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699ddeeeca
h2n: major redesign, hide access to the top microphone mode selection dial as it is not really needed (the h2n needs to be in 4ch mode for the TinySpHEAR mod to work), with that disabled lower the bridge to touch the top of the h2n and hide the dial, use hull to get nicely smooth transitions, redo the columns to match - carefully match dimensions to the old column design as that was correctly hugging the h2n case, still need to test print the whole assembly so more tuning will probably happen soon
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před 9 roky |
Fernando Pablo Lopez-Lezcano
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222c727d3c
octathingy: first version with two 12 pin connectors at the bottom and other ported changes from the tetrahedral version, needs a lot of work and refactoring
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před 9 roky |