first_order.scad 12 KB

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  1. //
  2. // TinySphEAR, Tiny Spherical Ear, First Order (B-format) Ambisonics Microphone
  3. //
  4. // Copyright 2015, Fernando Lopez-Lezcano, All Rights Reserved
  5. // nando@ccrma.stanford.edu
  6. //
  7. //
  8. // This program is free software: you can redistribute it and/or modify
  9. // it under the terms of the GNU General Public License as published by
  10. // the Free Software Foundation, either version 3 of the License, or
  11. // (at your option) any later version.
  12. //
  13. // This program is distributed in the hope that it will be useful,
  14. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. // GNU General Public License for more details.
  17. //
  18. // You should have received a copy of the GNU General Public License
  19. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  20. //
  21. //
  22. // 3d Models released under the Creative Commons license as follows:
  23. // Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)
  24. // http://creativecommons.org/licenses/by-nc-sa/4.0/
  25. // https://en.wikipedia.org/wiki/Tetrahedron
  26. // angle of capsule to vertical axis = atan(sqrt(2)) = 54.7356103172
  27. ////
  28. //// model parameters
  29. // dimensions of the EM182 electret microphone
  30. capsule_radius = 5;
  31. capsule_height = 4.5;
  32. // distance between face of capsule and center of array
  33. mic_radius = 10;
  34. // dimensions of capsule holder connection legs
  35. // 4mm is too thin for the width, 5mm works better
  36. leg_width = 5;
  37. leg_thick = 2.5;
  38. // width of the ridge that connects to the mount
  39. ridge_width = 2;
  40. ridge_length = 2.5;
  41. // wall thickness of capsule holder
  42. wall = 1;
  43. // dimensions of microphone holder
  44. mount_radius = 3.5;
  45. // height of mount
  46. mount_height = 12;
  47. //// end of model parameters
  48. ////
  49. //// rendering control
  50. // what to render:
  51. // 0 -> ready to print
  52. // set = 0 -> one capsule, set = 1 -> four capsules
  53. // 1 -> the whole microhone with four capsules
  54. rendermic = 0;
  55. renderset = 1;
  56. // what type of connection to use between capsule holders:
  57. // 0 -> original cylinder beams
  58. // 1 -> interlocking beams (out)
  59. // 2 -> interlocking beams (in)
  60. connect = 2;
  61. //// end of rendering control
  62. ////
  63. // elevation angle for the capsule holders (fixed for this microphone)
  64. elev_angle = atan(sqrt(1/2));
  65. // angles of the connection legs and adjacent capsule holders
  66. leg_angles_top =
  67. [
  68. [-120, elev_angle],
  69. [0, elev_angle],
  70. [120, elev_angle]
  71. ];
  72. leg_angles_bot =
  73. [
  74. [-120, elev_angle],
  75. [120, elev_angle]
  76. ];
  77. // adjustment for the radius of the capsule
  78. // measured inside diameter of a trial print was around 7.5 to 8.2
  79. // instead of 10, capsule diameter was 9.99)
  80. fudge = 0.15;
  81. // adjustment for fit of slots in connection legs and mount
  82. fit = 0.2;
  83. // number of facets for rendering cylinders
  84. facets = 64;
  85. // microphone holder geometry
  86. capsule_sep_min = (mic_radius - capsule_height) * cos(elev_angle) - (capsule_radius + wall) * sin(elev_angle);
  87. capsule_sep_max = mic_radius * cos(elev_angle) - (capsule_radius + wall) * sin(elev_angle);
  88. capsule_bottom = mic_radius * sin(elev_angle) + (capsule_radius + wall) * cos(elev_angle);
  89. mount_slot_depth = ridge_length * sin(elev_angle);
  90. ////////
  91. // microphone capsule holder
  92. // azimuth: horizontal orientation of the capsule
  93. // elevation: vertical orientation of the capsure
  94. // mounts: vectors containing the angle of the mount and the angle to the adjacent capsule
  95. // twist: rotate the whole capsule to match mounting legs
  96. // ridge: 1 -> print ridge for mount
  97. module capsule (azimuth, elevation, mounts, twist, ridge) {
  98. rotate([0, 0, azimuth]) {
  99. rotate([0, (90 - elevation), 0]) {
  100. translate([0, 0, rendermic == 0 ? 0 : mic_radius - capsule_height]) {
  101. difference () {
  102. union () {
  103. // main capsule holder
  104. cylinder(r = capsule_radius + wall, h = capsule_height, $fn = facets);
  105. // the mounting legs
  106. for (angles = mounts) {
  107. rotate([0, 0, angles[0] + twist]) {
  108. // connect with cylindrical beams, very pretty
  109. if (connect == 0) {
  110. leg_length = mic_radius * cos(angles[1]) - capsule_radius * sin(angles[1]);
  111. translate([capsule_radius - wall, 0, capsule_height - wall]) {
  112. rotate([0, 180 - angles[1], 0]) {
  113. cylinder(d = leg_width, h = leg_length - 0.3, center = false, $fn = facets);
  114. }
  115. }
  116. }
  117. // connect with horizontal legs
  118. if (connect == 1) {
  119. leg_length = (mic_radius - capsule_height + leg_thick) * tan(90 - angles[1]) - capsule_radius;
  120. slot_depth = leg_thick * cos(90 - 2 * angles[1]) + wall + fit;
  121. translate([capsule_radius + leg_length + fudge, - leg_width / 3, 0]) {
  122. rotate([0, -90, 0]) {
  123. difference() {
  124. // thickness, width
  125. cube([leg_thick, leg_width, leg_length]);
  126. // cut slot in connector
  127. translate([0, leg_width / 3 - (fit / 2), 0]) {
  128. cube([leg_thick, leg_width / 3 + fit, slot_depth]);
  129. }
  130. }
  131. }
  132. }
  133. }
  134. // connect with vertical legs
  135. if (connect == 2) {
  136. // fix this 0.2 == (2 * fudge?)
  137. leg_length = (mic_radius * tan(90 - angles[1]) - capsule_radius) * tan(angles[1]) - 0.2;
  138. slot_depth = leg_thick * cos (90 - (2 * angles[1]));
  139. translate([capsule_radius - leg_thick / 2 + fudge, - leg_width / 3, - leg_length + capsule_height]) {
  140. difference() {
  141. // thickness, width
  142. cube([leg_thick + leg_thick / 2, leg_width, leg_length]);
  143. // cut slot in connector
  144. translate([0, leg_width / 3 - (fit / 2), 0]) {
  145. cube([leg_thick + leg_thick / 2, leg_width / 3 + fit, slot_depth]);
  146. }
  147. }
  148. }
  149. }
  150. }
  151. }
  152. // add ridges for microphone mount
  153. if (ridge == 1) {
  154. rotate([0, 0, twist]) {
  155. translate([capsule_radius + fudge, - 1.5 * ridge_width , 0]) {
  156. cube([ridge_length, ridge_width, capsule_height], center = false);
  157. }
  158. translate([capsule_radius + fudge, 0.5 * ridge_width , 0]) {
  159. cube([ridge_length, ridge_width, capsule_height], center = false);
  160. }
  161. }
  162. }
  163. }
  164. // make the hole for the capsule
  165. translate ([0, 0, -2]) {
  166. cylinder(r = capsule_radius + fudge, h = capsule_height + 2, $fn = facets);
  167. }
  168. // remove any extra connecting beam material from the face of the holder
  169. if (connect == 0) {
  170. translate ([0, 0, capsule_height]) {
  171. cylinder(r = capsule_radius + wall * 2, h = 2, $fn = facets);
  172. }
  173. }
  174. }
  175. }
  176. }
  177. }
  178. }
  179. // microphone mount
  180. //
  181. // angles: angles for mount slots
  182. // wall: thickness of cylinder wall
  183. // separation: height of mount with respect of the microphone assembly
  184. module mount (angles, wall, separation) {
  185. translate([0, 0, -(separation + 0.1)]) {
  186. difference() {
  187. union() {
  188. // grips for the capsule holder ridge
  189. // for (rot = angles) {
  190. // rotate([0, 0, rot]) {
  191. // translate([-capsule_sep_max, -(ridge_width - fit / 2), -mount_height]) {
  192. // cube([capsule_sep_max, ridge_width * 2 - fit, mount_height]);
  193. // rotate([0, -elev_angle, 0]) {
  194. // cube([capsule_sep_max, ridge_width * 2 - fit, mount_height * cos(elev_angle)]);
  195. // }
  196. // }
  197. // }
  198. // }
  199. translate([0, 0, -mount_height]) {
  200. cylinder(r = mount_radius + wall, h = mount_height, $fn = facets);
  201. }
  202. }
  203. // make the hole for the mount (* 1.5 to cut the ridge as well)
  204. translate([0, 0, -mount_height]) {
  205. cylinder(r = mount_radius, h = mount_height * 1.5, $fn = facets);
  206. }
  207. // cut the outside of the sloped ridge
  208. // translate([0, 0, -mount_height]) {
  209. // difference() {
  210. // cylinder(r = capsule_sep_max + mount_height * 1.5, h = mount_height * 1.5, $fn = facets);
  211. // cylinder(r = capsule_sep_max, h = mount_height * 1.5, $fn = facets);
  212. // }
  213. // }
  214. // and cut a slot for the ridges in the wall of the cylinder
  215. for (rot = angles) {
  216. rotate([0, -elev_angle, rot]) {
  217. translate([-capsule_sep_max * 2, 0.5 * ridge_width - fit, mount_slot_depth - wall / 2]) {
  218. cube([capsule_sep_max * 2, ridge_width + 2 * fit, mount_height]);
  219. }
  220. translate([-capsule_sep_max * 2, - 1.5 * ridge_width - fit, mount_slot_depth - wall / 2]) {
  221. cube([capsule_sep_max * 2, ridge_width + 2 * fit, mount_height]);
  222. }
  223. }
  224. }
  225. }
  226. }
  227. }
  228. // render a complete microphone
  229. if (rendermic == 1) {
  230. capsule(45, elev_angle, leg_angles_top, 60, 0);
  231. capsule(-135, elev_angle, leg_angles_top, 60, 0);
  232. capsule(-45, -elev_angle, leg_angles_bot, 0, 1);
  233. capsule(135, -elev_angle, leg_angles_bot, 0, 1);
  234. // the mount
  235. mount([-45, 135], 1, capsule_bottom);
  236. }
  237. // print all the parts separately
  238. if (rendermic == 0) {
  239. if (connect == 1) {
  240. part_rot = 90;
  241. part_height = 0;
  242. part_sep = capsule_radius * 2.5;
  243. // #3
  244. translate([part_sep, -part_sep, part_height]) { capsule(0, part_rot, leg_angles_top, 60, 0); }
  245. if (renderset != 0) {
  246. // #4
  247. translate([part_sep, part_sep, part_height]) { capsule(0, part_rot, leg_angles_top, 60, 0); }
  248. // #2
  249. translate([-part_sep, part_sep, part_height]) { capsule(0, part_rot, leg_angles_bot, -90, 1); }
  250. // #1
  251. translate([-part_sep, -part_sep, part_height]) { capsule(0, part_rot, leg_angles_bot, 90, 1); }
  252. // mount
  253. translate([0, 0, mount_height]) { mount([-45, 135], 1, 0); }
  254. // add connecting ridges to make it all one part
  255. difference() {
  256. for (rot_a = [-45, 45]) {
  257. rotate([0, 0, rot_a]) {
  258. translate([-wall / 2, -part_sep, 0]) {
  259. cube([wall, part_sep * 2, wall / 2]);
  260. }
  261. }
  262. }
  263. // remove them in the inside of the mount
  264. cylinder(r = mount_radius + wall / 2, h = wall / 2);
  265. }
  266. }
  267. } else {
  268. // connect == 2
  269. part_rot = -90;
  270. part_height = capsule_height;
  271. part_sep = capsule_radius * 2;
  272. // #3
  273. translate([part_sep, -part_sep, part_height]) { capsule(0, part_rot, leg_angles_top, 0, 0); }
  274. if (renderset != 0) {
  275. // #4
  276. translate([part_sep, part_sep, part_height]) { capsule(0, part_rot, leg_angles_top, 0, 0); }
  277. // #2
  278. translate([-part_sep, part_sep, part_height]) { capsule(0, part_rot, leg_angles_bot, -90, 1); }
  279. // #1
  280. translate([-part_sep, -part_sep, part_height]) { capsule(0, part_rot, leg_angles_bot, 90, 1); }
  281. // mount
  282. translate([0, 0, mount_height]) { mount([-45, 135], 1, 0); }
  283. // add connecting ridges to make it all one part
  284. difference() {
  285. for (rot_a = [-45, 45]) {
  286. rotate([0, 0, rot_a]) {
  287. translate([-wall / 2, -part_sep * 0.85, 0]) {
  288. cube([wall, part_sep * 1.75, wall / 2]);
  289. }
  290. }
  291. }
  292. // remove them in the inside of the mount
  293. cylinder(r = mount_radius + wall / 2, h = wall / 2);
  294. }
  295. }
  296. }
  297. }